The Realtime CSG API
|RealtimeCSG.Foundation||Low level API that makes it possible to generate geometry using CSG purely from code|
|RealtimeCSG.Legacy||Legacy low level code that is only here as a bridge between old code and new code. This will (eventually) be removed when no longer necessary.|
|RealtimeCSG.Components||Generic MonoBehaviour components that use RealtimeCSG.Foundation (and for the time being RealtimeCSG.Legacy) to be able to build CSG trees and BrushMeshes from within the Editor|
|RealtimeCSG.Parametric||(Future) MonoBehaviour components that parametricly build whole parts of a CSG tree based on inputs. This can be as simple as a cubes or cylinders, to stairs and extruded geometry from 2D shapes|
This page is a work in progress. It will be updated within the next weeks.